IndianapolisTerre HauteTournaments

June 15th – Black Ops 2 Sponsorship Tournament

Black Ops 2 Tournament for MLG Anaheim Sponsorship
eBash Sponsorship

  • 12 PM Registration; 1 PM First Gameplay begins
  • Best 2 of 3 predetermined maps/gametypes
  • No wireless controllers


These are subject to change. We will be using the latest variants from MLG.

Game Types

  • Capture the Flag – Raid
  • Capture the Flag – Slums
  • Capture the Flag – Standoff
  • Hard Point – Raid
  • Hard Point – Slums
  • Hard Point – Standoff
  • Hard Point – Yemen
  • Search and Destroy – Express
  • Search and Destroy – Meltdown
  • Search and Destroy – Raid
  • Search and Destroy – Standoff

Settings (Bolded Settings are those that have been changed from the default.

Restricted Scorestreaks
UAV
Hunter Killer
Care Package
Counter-UAV
Guardian
Orbital VSAT

Restricted Secondary Weapons
SMAW
RPG

Restricted Attachments
Dual Wield
Grenade Launcher

Restricted Perks
Hardline
Ghost

Restricted Lethals
Bouncing Betty
C4
Claymore

Restricted Tacticals
Shock Charge
Tactical Insertion

General Settings

  • Game Recording = On
  • Party Privacy = Invite Only
  • Player Limit = 8
  • Scorestreaks = Allowed
  • Pre-Match Timer = 15 Seconds
  • Pre-Round Timer = 5 Seconds
  • Auto Team Balance = Off
  • Team Change In-Game = Not Allowed
  • Dynamic Map Elements = No
  • Killcam = On
  • 3rd Person Spectating = Not Allowed
  • CODcasting = Allowed
  • Mini-map = Normal
  • Revenge Voice = No
  • Battlechatter = Off
  • Announcer = On
  • Explosive Delay = Off
  • Scorestreak Delay = 15 Seconds

Health and Damage Settings

  • Health = 100%
  • Health Regeneration = Normal
  • Friendly Fire = On
  • Teamkill Kick Limit = Off
  • Headshots Only = No
  • Hit Indicator = On

Hard Point

  • Time Limit = 10 Minutes
  • Score Limit = 250 Points
  • Teams = 2
  • Hardcore = Off
  • Lifetime = 1 Minute
  • Capture Time = None
  • Activation Delay Time = None
  • Locations = Linear Order
  • Scoring = Constant
  • Respawn Delay = None
  • Force Respawn = Yes
  • Wave Spawn Delay = None

Capture the Flag

  • Win Condition = Total Flag Captures
  • Time Limit = 5 Minutes
  • Hardcore = Off
  • Capture Limit = 10 Flags
  • Round Limit = 2 Rounds
  • Enemy Carrier = Delayed
  • Auto Return Time = 30 Seconds
  • Pickup Time = Instant
  • Return Time = Instant
  • Respawn Delay = 5 Seconds
  • Force Respawn = Yes
  • Wave Respawn Delay = None

Search and Destroy

  • Time Limit = 1.5 Minutes
  • Round Win Limit = 6 Rounds
  • Hardcore = Off
  • Bomb Timer = 45 Seconds
  • Plant Time = 5 Seconds
  • Defuse Time = 7.5 Seconds
  • Multi Bomb = No
  • Switch Sides = Every Round
  • Silent Plant = Yes
  • Respawn Delay = None
  • Force Respawn = Yes
  • Wave Respawn = None
 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  • Tucker

    Does this tournament provide the winning team with a “full Sponsorship” or just the cost of the tournament itself?

  • Anonymous

    in the future a tournament such as this one should have a higher prize because, a prize such as 500$ is insufficent to get a team of four from Indiana to California. 500$ is barely enough money to get the team pass to MLG Anaheim.

    • Zack Johnson

      The prize is a $1000 sponsorship, paid $500 upfront and $500 when the team actually attends the event. We would love to provide larger sponsorships, but there just isn’t enough interest in local LANs to produce higher payouts.

  • RNX IntaKe

    My team is located all over the nation. Will they be able to compete on this online?

    • Zack Johnson

      No, sorry this is a LAN event only.

  • RNX IntaKe

    Will the prize just simply be $1000 cash to each individual player?